Monday, May 13, 2013

ETHAN'S game concept blog

Our game concept is to teach about the layer's of the earth. we will teach how the earth's layers work and what the earths layer's is about. how we will teach it is you have to drag the correct answer in the box which is about the earths layers. i learned that i could figure out how the game is going to be like how the last two games went is better than i thought. i will use it to help me keep going through my game.

Friday, May 3, 2013

Test and Debug

What kinds of problems have you come across while creating your game? we had problems on what the scene should look like and who should do what. / How did you solve them? well eventually we fixed our problems but not all of them

Pseudocode and Commented Code

so the code we used was like code to control the cars and also hit test code and we always had problem making it work and could never figure it out and we also had drag and drop code which was the easiest.

construct code

What are the three most important things you always check for in your code when you have an error? make sure it is correct, make sure you have the right code. and write it on the correct line. Why? because its important.

game devlopement

What is the most difficult concept to teach for your game topic?/the math because at first thats what we needed to improve and its hard to teach something that you dont know that much about. How are you finding tutorials and thinking about design to teach others this concept? on the wiki and i have been thinking ways to design a way to teach other people